﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class SceneManagementTest2 : MonoBehaviour
{
    private void OnGUI()
    {
        if (GUILayout.Button("切换场景"))
        {
            SceneLoader.instance.LoadScene("demo_2", "demo");
        }
    }
}